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Diffstat (limited to 'src/games/snake/Snake.cpp')
-rw-r--r--src/games/snake/Snake.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/games/snake/Snake.cpp b/src/games/snake/Snake.cpp
index 542122e..2149730 100644
--- a/src/games/snake/Snake.cpp
+++ b/src/games/snake/Snake.cpp
@@ -51,7 +51,7 @@ Snake::Update(std::vector<SDL_Event> &events)
{
Color clear_color = {0.3f, 0.3f, 0.3f, 1.0f};
g_renderer.SetCameraSize(4.0f, 3.0f);
- g_renderer.Clear(clear_color);
+ g_renderer.SetClearColor(clear_color);
if (m_game_status == game_starting) {
@@ -126,7 +126,7 @@ Snake::MaybeMoveSnake(float dt)
uint64_t head_bit = 1 << head_pos.x;
uint64_t body_bits = m_body_bitmap[head_pos.y];
if (head_pos.y == tail_pos.y) {
- body_bits &= ~(1 << tail_pos.x);
+ body_bits &= (uint32_t)~(1 << tail_pos.x);
}
if (head_bit & body_bits) {
m_game_status = game_over;
@@ -151,7 +151,7 @@ Snake::MaybeMoveSnake(float dt)
else {
// advance tail
V2I32 next_tail_pos = m_body_positions[m_tail];
- m_body_bitmap[next_tail_pos.y] &= ~(1 << next_tail_pos.x);
+ m_body_bitmap[next_tail_pos.y] &= (uint32_t)~(1 << next_tail_pos.x);
m_tail += 1;
if (m_tail >= max_positions) {