diff options
Diffstat (limited to 'src/games/tetris')
| -rw-r--r-- | src/games/tetris/Tetris.cpp | 19 | ||||
| -rw-r--r-- | src/games/tetris/Tetris.hpp | 15 | 
2 files changed, 16 insertions, 18 deletions
diff --git a/src/games/tetris/Tetris.cpp b/src/games/tetris/Tetris.cpp index 1e82822..aefdb41 100644 --- a/src/games/tetris/Tetris.cpp +++ b/src/games/tetris/Tetris.cpp @@ -10,7 +10,8 @@  #include <fstream>  Tetris::Tetris() -    : m_active_tetromino{m_board.m_bitmap} +    : m_font{} +    , m_active_tetromino{m_board.m_bitmap}  {  } @@ -187,7 +188,7 @@ void  Tetris::HandleGameOver()  {      m_game_status = game_over; -    const char *filepath = "tetris_highscore.txt"; +    const char* filepath = "tetris_highscore.txt";      int32_t highscore = 0; @@ -241,7 +242,7 @@ Tetris::Draw()  void  Tetris::DrawGameOverMenu()  { -    ImGui::Begin("TetrisGameOver", nullptr, s_MenuImGuiWindowFlags); +    ImGui::Begin("TetrisGameOver", nullptr, s_imgui_window_flags_menu);      ImGui::Text("Score = %d", m_score);      ImGui::Text("HighScore = %d", m_highscore);      if (ImGui::Button("Restart")) { @@ -260,7 +261,7 @@ Tetris::DrawLineCounter()      ImVec2 screen_pos = g_renderer.ViewPosToScreenPosImGui(view_pos);      ImGui::SetNextWindowPos(screen_pos); -    ImGui::Begin("TetrisLines", nullptr, s_DefaultImGuiWindowFlags); +    ImGui::Begin("TetrisLines", nullptr, s_imgui_window_flags_default);      ImGui::Text("LINES - %d", m_line_counter);      ImGui::End();  } @@ -303,13 +304,13 @@ Tetris::DrawStatistics()      ImGui::SetNextWindowPos(screen_text_title_pos); -    ImGui::Begin("TetrisStatisticsTitle", nullptr, s_DefaultImGuiWindowFlags); +    ImGui::Begin("TetrisStatisticsTitle", nullptr, s_imgui_window_flags_default);      ImGui::Text("STATISTICS");      ImGui::End();      ImGui::SetNextWindowPos(screen_text_pos); -    ImGui::Begin("TetrisStatistics", nullptr, s_DefaultImGuiWindowFlags); +    ImGui::Begin("TetrisStatistics", nullptr, s_imgui_window_flags_default);      ImGui::Text("%d", m_tetromino_counters[Tetromino::t_piece]);      ImGui::Dummy(screen_text_gap); @@ -336,7 +337,7 @@ Tetris::DrawScore()      ImVec2 screen_pos = g_renderer.ViewPosToScreenPosImGui(view_pos);      ImGui::SetNextWindowPos(screen_pos); -    ImGui::Begin("TetrisScore", nullptr, s_DefaultImGuiWindowFlags); +    ImGui::Begin("TetrisScore", nullptr, s_imgui_window_flags_default);      ImGui::Text("Score");      ImGui::Text("%d", m_score);      ImGui::End(); @@ -349,7 +350,7 @@ Tetris::DrawNextTetromino()      ImVec2 text_screen_pos = g_renderer.ViewPosToScreenPosImGui(text_view_pos);      ImGui::SetNextWindowPos(text_screen_pos); -    ImGui::Begin("TetrisNextTetromino", nullptr, s_DefaultImGuiWindowFlags); +    ImGui::Begin("TetrisNextTetromino", nullptr, s_imgui_window_flags_default);      ImGui::Text("Next");      ImGui::End(); @@ -365,7 +366,7 @@ Tetris::DrawLevel()      ImVec2 screen_pos = g_renderer.ViewPosToScreenPosImGui(view_pos);      ImGui::SetNextWindowPos(screen_pos); -    ImGui::Begin("TetrisLevel", nullptr, s_DefaultImGuiWindowFlags); +    ImGui::Begin("TetrisLevel", nullptr, s_imgui_window_flags_default);      ImGui::Text("Level");      ImGui::Text("%d", m_level);      ImGui::End(); diff --git a/src/games/tetris/Tetris.hpp b/src/games/tetris/Tetris.hpp index 5dd6fde..03966fd 100644 --- a/src/games/tetris/Tetris.hpp +++ b/src/games/tetris/Tetris.hpp @@ -1,23 +1,23 @@  #pragma once -#include <imgui.h>  #include <games/Game.hpp>  #include <games/tetris/Tetromino.hpp>  #include <games/tetris/Board.hpp> +#include <common/Font.hpp>  class Tetris : public Game {  public:      Tetris(); -    bool Update(std::vector<SDL_Event> &events) override; -    void HandleTetrominoPlacement(); +    bool Update(std::vector<SDL_Event>& events) override;  private:      void Start(); -    void UpdateResumeState(SDL_Event &event); -    void UpdatePauseState(SDL_Event &event); +    void UpdateResumeState(SDL_Event& event); +    void UpdatePauseState(SDL_Event& event);      uint32_t GetSoftdropCount(float dt); +    void HandleTetrominoPlacement();      void HandleGameOver();      void Draw(); @@ -29,12 +29,9 @@ private:      void DrawGameOverMenu(); -private: -    static constexpr ImGuiWindowFlags s_MenuImGuiWindowFlags = ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_AlwaysAutoResize; -    static constexpr ImGuiWindowFlags s_DefaultImGuiWindowFlags = ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoScrollbar; -  private: +    Font m_font;      Board m_board;      Tetromino m_active_tetromino;      Tetromino::Id m_next_tetromino_id;  | 
