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-rw-r--r--src/games/tetris/Board.cpp8
-rw-r--r--src/games/tetris/Tetris.cpp48
-rw-r--r--src/games/tetris/Tetris.hpp1
-rw-r--r--src/games/tetris/Tetromino.cpp6
4 files changed, 31 insertions, 32 deletions
diff --git a/src/games/tetris/Board.cpp b/src/games/tetris/Board.cpp
index 7f391b4..6188eb8 100644
--- a/src/games/tetris/Board.cpp
+++ b/src/games/tetris/Board.cpp
@@ -1,5 +1,6 @@
#include <games/tetris/Board.hpp>
#include <games/tetris/Tetromino.hpp>
+#include <games/Game.hpp>
#include <renderer/Renderer.hpp>
void
@@ -99,10 +100,9 @@ Board::Draw(int32_t level)
// background
- V3F32 bg_world_pos = {
+ V2F32 bg_world_pos = {
board_world_pos.x,
board_world_pos.y,
- 0.0f
};
V2F32 bg_world_dim = {
tetromino_size_with_border * 10,
@@ -115,7 +115,7 @@ Board::Draw(int32_t level)
bg_world_pos.y + bg_world_dim.y,
};
Color bg_color = {0.0f, 0.0f, 0.0f, 1.0f};
- g_renderer.PushRectangle(bg_world_rect, bg_color, bg_world_pos.z);
+ g_renderer.PushRectangle(bg_world_rect, bg_color, Game::z_layer1);
// tetromino parts
@@ -145,7 +145,7 @@ Board::Draw(int32_t level)
Color color = Tetromino::GetColor(tetromino_id);
- g_renderer.PushRectangle(world_rect, color, world_pos.z);
+ g_renderer.PushRectangle(world_rect, color, Game::z_layer1);
}
}
}
diff --git a/src/games/tetris/Tetris.cpp b/src/games/tetris/Tetris.cpp
index d5c735d..ecc2c3a 100644
--- a/src/games/tetris/Tetris.cpp
+++ b/src/games/tetris/Tetris.cpp
@@ -271,7 +271,7 @@ void
Tetris::DrawLineCounter()
{
std::u32string& text = m_frame_arena.Allocate<std::u32string>(U"Lines: xxx");
- V3F32 pos = {0.5f, 2.6f, 4.0f};
+ V2F32 pos = {0.5f, 2.6f};
Color color = {0.9f, 0.9f, 0.9f, 1.0f};
int line_count = std::min(m_line_counter, 999);
@@ -284,19 +284,19 @@ Tetris::DrawLineCounter()
line_count /= 10;
- g_renderer.PushText(text, m_font, pos, color);
+ g_renderer.PushText(text, m_font, pos, color, z_text);
pos.x += 0.2f;
}
void
Tetris::DrawStatistics()
{
- V3F32 pos = {0.4f, 0.5f, s_text_z};
+ V2F32 pos = {0.4f, 0.5f};
std::u32string& title_text = m_frame_arena.Allocate<std::u32string>(U"Statistics");
- V3F32 title_pos = {pos.x + 0.02f, pos.y + 1.64f, pos.z};
- g_renderer.PushText(title_text, m_font, title_pos, s_text_color);
+ V2F32 title_pos = {pos.x + 0.02f, pos.y + 1.64f};
+ g_renderer.PushText(title_text, m_font, title_pos, s_text_color, z_text);
float yadvance = -0.2f;
float tetrominoes_x0 = pos.x;
@@ -329,7 +329,7 @@ Tetris::DrawStatistics()
float counters_x0 = pos.x + 0.4f;
float counters_y0 = pos.y + 0.05f - yadvance * (float)Tetromino::id_count;
- V3F32 counters_pos = {counters_x0, counters_y0, s_text_z};
+ V2F32 counters_pos = {counters_x0, counters_y0};
std::u32string& t_count = m_frame_arena.Allocate<std::u32string>(int32_to_u32string(m_tetromino_counters[Tetromino::t_piece]));
std::u32string& j_count = m_frame_arena.Allocate<std::u32string>(int32_to_u32string(m_tetromino_counters[Tetromino::j_piece]));
@@ -339,25 +339,25 @@ Tetris::DrawStatistics()
std::u32string& l_count = m_frame_arena.Allocate<std::u32string>(int32_to_u32string(m_tetromino_counters[Tetromino::l_piece]));
std::u32string& i_count = m_frame_arena.Allocate<std::u32string>(int32_to_u32string(m_tetromino_counters[Tetromino::i_piece]));
- g_renderer.PushText(t_count, m_font, counters_pos, s_text_color);
+ g_renderer.PushText(t_count, m_font, counters_pos, s_text_color, z_text);
counters_pos.y += yadvance;
- g_renderer.PushText(j_count, m_font, counters_pos, s_text_color);
+ g_renderer.PushText(j_count, m_font, counters_pos, s_text_color, z_text);
counters_pos.y += yadvance;
- g_renderer.PushText(z_count, m_font, counters_pos, s_text_color);
+ g_renderer.PushText(z_count, m_font, counters_pos, s_text_color, z_text);
counters_pos.y += yadvance;
- g_renderer.PushText(o_count, m_font, counters_pos, s_text_color);
+ g_renderer.PushText(o_count, m_font, counters_pos, s_text_color, z_text);
counters_pos.y += yadvance;
- g_renderer.PushText(s_count, m_font, counters_pos, s_text_color);
+ g_renderer.PushText(s_count, m_font, counters_pos, s_text_color, z_text);
counters_pos.y += yadvance;
- g_renderer.PushText(l_count, m_font, counters_pos, s_text_color);
+ g_renderer.PushText(l_count, m_font, counters_pos, s_text_color, z_text);
counters_pos.y += yadvance;
- g_renderer.PushText(i_count, m_font, counters_pos, s_text_color);
+ g_renderer.PushText(i_count, m_font, counters_pos, s_text_color, z_text);
}
void
Tetris::DrawScore()
{
- V3F32 pos = {3.0f, 2.6f, s_text_z};
+ V2F32 pos = {3.0f, 2.6f};
std::u32string& top_label = m_frame_arena.Allocate<std::u32string>(U"Top");
@@ -367,25 +367,25 @@ Tetris::DrawScore()
std::u32string& score_value = m_frame_arena.Allocate<std::u32string>(int32_to_u32string(m_score));
- g_renderer.PushText(top_label, m_font, pos, s_text_color);
+ g_renderer.PushText(top_label, m_font, pos, s_text_color, z_text);
pos.y -= 0.1f;
- g_renderer.PushText(top_value, m_font, pos, s_text_color);
+ g_renderer.PushText(top_value, m_font, pos, s_text_color, z_text);
pos.y -= 0.2f;
- g_renderer.PushText(score_label, m_font, pos, s_text_color);
+ g_renderer.PushText(score_label, m_font, pos, s_text_color, z_text);
pos.y -= 0.1f;
- g_renderer.PushText(score_value, m_font, pos, s_text_color);
+ g_renderer.PushText(score_value, m_font, pos, s_text_color, z_text);
}
void
Tetris::DrawNextTetromino()
{
- V3F32 pos = {3.0f, 1.4f, s_text_z};
+ V2F32 pos = {3.0f, 1.4f};
- V3F32 label_pos = {pos.x, pos.y + 0.4f, pos.z};
+ V2F32 label_pos = {pos.x, pos.y + 0.4f};
std::u32string& label_text = m_frame_arena.Allocate<std::u32string>(U"Next:");
- g_renderer.PushText(label_text, m_font, label_pos, s_text_color);
+ g_renderer.PushText(label_text, m_font, label_pos, s_text_color, z_layer1);
V2F32 tetromino_pos = {pos.x, pos.y};
@@ -395,13 +395,13 @@ Tetris::DrawNextTetromino()
void
Tetris::DrawLevel()
{
- V3F32 pos = {3.0f, 1.1f};
+ V2F32 pos = {3.0f, 1.1f};
std::u32string& label = m_frame_arena.Allocate<std::u32string>(U"Level");
- g_renderer.PushText(label, m_font, pos, s_text_color);
+ g_renderer.PushText(label, m_font, pos, s_text_color, z_text);
pos.y -= 0.1f;
std::u32string& level = m_frame_arena.Allocate<std::u32string>(int32_to_u32string(m_level));
- g_renderer.PushText(level, m_font, pos, s_text_color);
+ g_renderer.PushText(level, m_font, pos, s_text_color, z_text);
}
diff --git a/src/games/tetris/Tetris.hpp b/src/games/tetris/Tetris.hpp
index 1c60a98..905458a 100644
--- a/src/games/tetris/Tetris.hpp
+++ b/src/games/tetris/Tetris.hpp
@@ -36,7 +36,6 @@ private:
private:
static constexpr Color s_text_color {0.9f, 0.9f, 0.9f, 1.0f};
- static constexpr float s_text_z {10.0f};
static constexpr size_t s_frame_strings_capacity {32};
static constexpr char s_tetris_highscore_path[]{"tetris_highscore.txt"};
diff --git a/src/games/tetris/Tetromino.cpp b/src/games/tetris/Tetromino.cpp
index 416a8df..a3ec9dd 100644
--- a/src/games/tetris/Tetromino.cpp
+++ b/src/games/tetris/Tetromino.cpp
@@ -1,4 +1,5 @@
#include <games/tetris/Tetromino.hpp>
+#include <games/Game.hpp>
#include <renderer/Renderer.hpp>
#include <random>
@@ -218,10 +219,9 @@ Tetromino::Draw(Id id, int32_t ori, V2F32 pos, float scale)
V2F32 local_dim = {tetromino_size, tetromino_size};
- V3F32 world_pos = {
+ V2F32 world_pos = {
pos.x + local_pos.x,
pos.y + local_pos.y,
- 1.0f
};
V2F32 world_dim = local_dim;
Rectangle world_rect = {
@@ -233,7 +233,7 @@ Tetromino::Draw(Id id, int32_t ori, V2F32 pos, float scale)
Color color = GetColor(id);
- g_renderer.PushRectangle(world_rect, color, world_pos.z);
+ g_renderer.PushRectangle(world_rect, color, Game::z_layer1);
}
}
}