From b46a0d9369fbaa1938f0968ab216bc2d564a9c37 Mon Sep 17 00:00:00 2001 From: fschildt Date: Mon, 21 Jul 2025 16:07:28 +0200 Subject: first commit --- src/basic/math.cpp | 98 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 98 insertions(+) create mode 100644 src/basic/math.cpp (limited to 'src/basic/math.cpp') diff --git a/src/basic/math.cpp b/src/basic/math.cpp new file mode 100644 index 0000000..3067255 --- /dev/null +++ b/src/basic/math.cpp @@ -0,0 +1,98 @@ +#include + + +V2ST::V2ST(size_t x, size_t y) : x(x), y(y) { +} + +V2ST::V2ST(int32_t x, int32_t y) : x((size_t)x), y((size_t)y) { +} + +bool V2ST::operator==(V2ST &b) { + bool result = this->x == b.x && this->y == b.y; + return result; +} + + +V2F32::V2F32(float x, float y) { + this->x = x; + this->y = y; +} + +V2F32 V2F32::operator/(float scalar) { + V2F32 result = {}; + result.x = this->x / scalar; + result.y = this->y / scalar; + return result; +} + +V2F32 V2F32::operator*(float scalar) { + V2F32 result = {}; + result.x = this->x * scalar; + result.y = this->y * scalar; + return result; +} + +V2F32 V2F32::operator+(V2F32 other) { + V2F32 result = {}; + result.x = this->x + other.x; + result.y = this->y + other.y; + return result; +} + + +V3F32::V3F32(float x, float y, float z) { + this->x = x; + this->y = y; + this->z = z; +} + +V3F32 V3F32::operator/(float scalar) { + V3F32 result = {}; + result.x = this->x / scalar; + result.y = this->y / scalar; + result.z = this->z / scalar; + return result; +} + +V3F32 V3F32::operator*(float scalar) { + V3F32 result = {}; + result.x = this->x * scalar; + result.y = this->y * scalar; + result.z = this->z * scalar; + return result; +} + + +V4F32::V4F32(float x, float y, float z, float w) { + this->x = x; + this->y = y; + this->z = z; + this->w = w; +} + +V4F32 V4F32::operator/(float scalar) { + V4F32 result = {}; + result.x = this->x / scalar; + result.y = this->y / scalar; + result.z = this->z / scalar; + result.w = this->w / scalar; + return result; +} + +V4F32 V4F32::operator*(float scalar) { + V4F32 result = {}; + result.x = this->x * scalar; + result.y = this->y * scalar; + result.z = this->z * scalar; + result.w = this->z * scalar; + return result; +} + +V2I32::V2I32(int32_t x, int32_t y) : x(x), y(y) { +} + +bool V2I32::operator==(V2I32 other) { + bool result = x == other.x && y == other.y; + return result; +} + -- cgit v1.2.3