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| author | fschildt <florian.schildt@protonmail.com> | 2025-10-06 09:25:04 +0200 |
|---|---|---|
| committer | fschildt <florian.schildt@protonmail.com> | 2025-10-06 09:25:04 +0200 |
| commit | 606d028dac5118329e7561af33b15988db84465f (patch) | |
| tree | 8a5b92b51a88714fee71d7f908283426f70b7dc1 /src/games/breakout/Breakout.hpp | |
| parent | 7d9500d27fc91356c580e365351ff6e1bc1c95e1 (diff) | |
make everything prettier
Diffstat (limited to 'src/games/breakout/Breakout.hpp')
| -rw-r--r-- | src/games/breakout/Breakout.hpp | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/src/games/breakout/Breakout.hpp b/src/games/breakout/Breakout.hpp deleted file mode 100644 index 9f2a0ef..0000000 --- a/src/games/breakout/Breakout.hpp +++ /dev/null @@ -1,38 +0,0 @@ -#pragma once - -#include <common/math.hpp> -#include <common/shapes.hpp> -#include <games/Game.hpp> - - -struct Ball { - V3F32 pos; - float radius; -}; - - -class Breakout : public Game { - enum GameStatus { - resume, - pause, - exit - }; - -public: - Breakout() = default; - bool Update(std::vector<SDL_Event> &events) override; - -private: - void ProcessEventDuringPause(SDL_Event& event); - void ProcessEventDuringResume(SDL_Event& event); - - void Draw(); - void DrawPauseMenu(); - - -private: - GameStatus m_status; - - Circle m_circle; -}; - |
