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authorfschildt <florian.schildt@protonmail.com>2026-01-20 22:05:26 +0100
committerfschildt <florian.schildt@protonmail.com>2026-01-20 22:05:26 +0100
commite62fd87d463e877e93701801095f9882956d165d (patch)
tree286b4646b5772b5756511c93a75f0e6dadf19fbd /src/games/breakout/Breakout.hpp
parent028fdb5b30befb1200f9f6ea8e8e247dc7bed50a (diff)
breakout: add collision between paddle and ball
Diffstat (limited to 'src/games/breakout/Breakout.hpp')
-rw-r--r--src/games/breakout/Breakout.hpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/games/breakout/Breakout.hpp b/src/games/breakout/Breakout.hpp
index 2b7c9b3..60cd648 100644
--- a/src/games/breakout/Breakout.hpp
+++ b/src/games/breakout/Breakout.hpp
@@ -22,8 +22,10 @@ class Breakout : public Game {
static constexpr uint32_t BRICK_ROWS = 8;
static constexpr uint32_t BRICK_COLS = 14;
- static constexpr float PADDLE_HEIGHT = 0.1f;
+ static constexpr float BALL_SPEED = 2.0f;
+
static constexpr float PADDLE_WIDTH = 0.6f;
+ static constexpr float PADDLE_HEIGHT = 0.1f;
static constexpr float PADDLE_SPEED = 1.0f;