diff options
| author | fschildt <florian.schildt@protonmail.com> | 2025-12-10 19:19:32 +0100 |
|---|---|---|
| committer | fschildt <florian.schildt@protonmail.com> | 2025-12-10 19:19:32 +0100 |
| commit | 69f46d34e9c6a25c63668423fd984d07c1f099a3 (patch) | |
| tree | c796130ca3911e5cf8f3257acde210a6f5ad7234 /src/renderer | |
| parent | 3f95bc6b463f629c620ba5811ca3ce53ed9c03a2 (diff) | |
use "" include over <> include for own code
Diffstat (limited to 'src/renderer')
| -rw-r--r-- | src/renderer/RSoftwareBackend.cpp | 2 | ||||
| -rw-r--r-- | src/renderer/RSoftwareBackend.hpp | 3 | ||||
| -rw-r--r-- | src/renderer/Renderer.cpp | 4 | ||||
| -rw-r--r-- | src/renderer/Renderer.hpp | 9 |
4 files changed, 9 insertions, 9 deletions
diff --git a/src/renderer/RSoftwareBackend.cpp b/src/renderer/RSoftwareBackend.cpp index 927fc92..2606553 100644 --- a/src/renderer/RSoftwareBackend.cpp +++ b/src/renderer/RSoftwareBackend.cpp @@ -1,6 +1,6 @@ #include "common/MemoryManager.hpp" #include "renderer/Renderer.hpp" -#include <renderer/RSoftwareBackend.hpp> +#include "renderer/RSoftwareBackend.hpp" #include <SDL3/SDL_video.h> #include <GL/glew.h> diff --git a/src/renderer/RSoftwareBackend.hpp b/src/renderer/RSoftwareBackend.hpp index 2563558..8e61945 100644 --- a/src/renderer/RSoftwareBackend.hpp +++ b/src/renderer/RSoftwareBackend.hpp @@ -1,7 +1,8 @@ #pragma once +#include "renderer/Renderer.hpp" + #include <SDL3/SDL.h> -#include <renderer/Renderer.hpp> class RSoftwareBackend { diff --git a/src/renderer/Renderer.cpp b/src/renderer/Renderer.cpp index 17694b0..37d90f3 100644 --- a/src/renderer/Renderer.cpp +++ b/src/renderer/Renderer.cpp @@ -1,5 +1,5 @@ -#include <renderer/Renderer.hpp> -#include <renderer/RSoftwareBackend.hpp> +#include "renderer/Renderer.hpp" +#include "renderer/RSoftwareBackend.hpp" #include <GL/glew.h> #include <imgui.h> diff --git a/src/renderer/Renderer.hpp b/src/renderer/Renderer.hpp index 8981826..eaa9630 100644 --- a/src/renderer/Renderer.hpp +++ b/src/renderer/Renderer.hpp @@ -1,10 +1,9 @@ #pragma once -#include <games/Game.hpp> -#include <common/math.hpp> -#include <common/Font.hpp> -#include <common/shapes.hpp> -#include <common/MemoryManager.hpp> +#include "common/math.hpp" +#include "common/Font.hpp" +#include "common/shapes.hpp" +#include "common/MemoryManager.hpp" #include <SDL3/SDL.h> #include <SDL3/SDL_video.h> |
