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authorfschildt <florian.schildt@protonmail.com>2025-09-29 13:20:43 +0200
committerfschildt <florian.schildt@protonmail.com>2025-09-29 13:20:43 +0200
commit9d72ed2d5801b1506158082f08bd0b47e58db17f (patch)
tree1fe30ab6dae55db5a3faaac6b8d54f67a31255d3 /src/games/Game.hpp
parentd793b79dea7d5e19982128528276cf05d6c23b5d (diff)
renderer: major refactor; vectors: now aggregates
Diffstat (limited to 'src/games/Game.hpp')
-rw-r--r--src/games/Game.hpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/games/Game.hpp b/src/games/Game.hpp
index b09b618..2156b7e 100644
--- a/src/games/Game.hpp
+++ b/src/games/Game.hpp
@@ -4,7 +4,6 @@
#include <SDL3/SDL.h>
#include <memory>
#include <vector>
-#include <renderer/RenderGroup.hpp>
struct SDL_Window;
@@ -17,7 +16,7 @@ public:
MINESWEEPER
};
- static std::unique_ptr<Game> Select(GameType type, RenderGroup& render_group);
+ static std::unique_ptr<Game> Select(GameType type);
Game() = default;
virtual ~Game();