diff options
| author | fschildt <florian.schildt@protonmail.com> | 2025-10-01 14:08:24 +0200 | 
|---|---|---|
| committer | fschildt <florian.schildt@protonmail.com> | 2025-10-01 14:09:13 +0200 | 
| commit | c775ca6133d93ed97359a6a50bd94a5563c740de (patch) | |
| tree | 9d3efb1c7e7538ff9d5cae408d2c29f9dd3daeab /src/games/breakout/Breakout.hpp | |
| parent | 41c2e2ecfcccf62b3c646980dd283848e33a8134 (diff) | |
general refactoring, prepare breakout game
Diffstat (limited to 'src/games/breakout/Breakout.hpp')
| -rw-r--r-- | src/games/breakout/Breakout.hpp | 38 | 
1 files changed, 38 insertions, 0 deletions
diff --git a/src/games/breakout/Breakout.hpp b/src/games/breakout/Breakout.hpp new file mode 100644 index 0000000..9f2a0ef --- /dev/null +++ b/src/games/breakout/Breakout.hpp @@ -0,0 +1,38 @@ +#pragma once + +#include <common/math.hpp> +#include <common/shapes.hpp> +#include <games/Game.hpp> + + +struct Ball { +    V3F32 pos; +    float radius; +}; + + +class Breakout : public Game { +    enum GameStatus { +        resume, +        pause, +        exit +    }; + +public: +    Breakout() = default; +    bool Update(std::vector<SDL_Event> &events) override; + +private: +    void ProcessEventDuringPause(SDL_Event& event); +    void ProcessEventDuringResume(SDL_Event& event); + +    void Draw(); +    void DrawPauseMenu(); +     + +private: +    GameStatus m_status; + +    Circle m_circle; +}; +  | 
