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authorfschildt <florian.schildt@protonmail.com>2025-09-29 13:20:43 +0200
committerfschildt <florian.schildt@protonmail.com>2025-09-29 13:20:43 +0200
commit9d72ed2d5801b1506158082f08bd0b47e58db17f (patch)
tree1fe30ab6dae55db5a3faaac6b8d54f67a31255d3 /src/games/tetris
parentd793b79dea7d5e19982128528276cf05d6c23b5d (diff)
renderer: major refactor; vectors: now aggregates
Diffstat (limited to 'src/games/tetris')
-rw-r--r--src/games/tetris/Board.cpp8
-rw-r--r--src/games/tetris/Board.hpp3
-rw-r--r--src/games/tetris/Tetris.cpp45
-rw-r--r--src/games/tetris/Tetris.hpp4
-rw-r--r--src/games/tetris/Tetromino.cpp12
-rw-r--r--src/games/tetris/Tetromino.hpp5
6 files changed, 38 insertions, 39 deletions
diff --git a/src/games/tetris/Board.cpp b/src/games/tetris/Board.cpp
index ab70cd5..dd83cb1 100644
--- a/src/games/tetris/Board.cpp
+++ b/src/games/tetris/Board.cpp
@@ -1,6 +1,6 @@
-#include <renderer/RenderGroup.hpp>
#include <games/tetris/Tetromino.hpp>
#include <games/tetris/Board.hpp>
+#include <renderer/Renderer.hpp>
Board::Board() {
for (int y = 0; y < 2; y++) {
@@ -78,7 +78,7 @@ int32_t Board::ClearRows(int32_t y0) {
return rows_cleared;
}
-void Board::Draw(int32_t level, RenderGroup& render_group) {
+void Board::Draw(int32_t level) {
float world_width = 4.0f;
float world_height = 3.0f;
float tetromino_size_with_border = world_height / 20.0f;
@@ -107,7 +107,7 @@ void Board::Draw(int32_t level, RenderGroup& render_group) {
bg_world_pos.y + bg_world_dim.y,
};
Color bg_color = {0.0f, 0.0f, 0.0f, 1.0f};
- render_group.PushRectangle(bg_world_rect, bg_world_pos.z, bg_color);
+ g_renderer.PushRectangle(bg_world_rect, bg_world_pos.z, bg_color);
// tetromino parts
@@ -137,7 +137,7 @@ void Board::Draw(int32_t level, RenderGroup& render_group) {
Color color = Tetromino::GetColor(tetromino_id);
- render_group.PushRectangle(world_rect, world_pos.z, color);
+ g_renderer.PushRectangle(world_rect, world_pos.z, color);
}
}
}
diff --git a/src/games/tetris/Board.hpp b/src/games/tetris/Board.hpp
index 0019a7f..f841e2f 100644
--- a/src/games/tetris/Board.hpp
+++ b/src/games/tetris/Board.hpp
@@ -1,7 +1,6 @@
#pragma once
#include <basic/defs.hpp>
-#include <renderer/RenderGroup.hpp>
class Tetromino;
@@ -15,7 +14,7 @@ public:
Board();
int32_t PlaceTetromino(Tetromino &tetromino);
- void Draw(int32_t level, RenderGroup& render_group);
+ void Draw(int32_t level);
private:
diff --git a/src/games/tetris/Tetris.cpp b/src/games/tetris/Tetris.cpp
index 331e8a6..a8004f3 100644
--- a/src/games/tetris/Tetris.cpp
+++ b/src/games/tetris/Tetris.cpp
@@ -1,7 +1,9 @@
#include <games/tetris/Tetromino.hpp>
+#include <games/tetris/Tetris.hpp>
+#include <renderer/Renderer.hpp>
+
#include <SDL3/SDL_events.h>
#include <SDL3/SDL_timer.h>
-#include <games/tetris/Tetris.hpp>
#include <imgui.h>
#include <fstream>
@@ -9,8 +11,7 @@
// Todo: change to new font scaling api in imgui first
// Todo: test text with hardcoded gap + dummy to ensure it gets placed as expected
-Tetris::Tetris(RenderGroup& m_RenderGroup) :
- m_RenderGroup(m_RenderGroup),
+Tetris::Tetris() :
m_ActiveTetromino(m_Board),
m_NextTetromino(m_Board)
{
@@ -37,8 +38,8 @@ void Tetris::Restart() {
bool Tetris::Update(std::vector<SDL_Event> &events) {
Color clear_color = {0.2f, 0.2f, 0.2f, 1.0f};
- m_RenderGroup.SetCameraSize(4.0f, 3.0f);
- m_RenderGroup.Clear(clear_color);
+ g_renderer.SetCameraSize(4.0f, 3.0f);
+ g_renderer.Clear(clear_color);
if (m_RunningState == TetrisRunningState::Restart) {
Restart();
@@ -213,8 +214,8 @@ void Tetris::HandleGameOver() {
}
void Tetris::Draw() {
- m_Board.Draw(m_Level, m_RenderGroup);
- m_ActiveTetromino.Draw(m_RenderGroup);
+ m_Board.Draw(m_Level);
+ m_ActiveTetromino.Draw();
DrawNextTetromino();
DrawStatistics();
@@ -260,7 +261,7 @@ void Tetris::DrawGameOverMenu() {
void Tetris::DrawLineCounter() {
V2F32 view_pos = {0.5f, 2.6f};
- ImVec2 screen_pos = m_RenderGroup.ViewPosToScreenPosImGui(view_pos);
+ ImVec2 screen_pos = g_renderer.ViewPosToScreenPosImGui(view_pos);
ImGui::SetNextWindowPos(screen_pos);
ImGui::Begin("TetrisLines", nullptr, s_DefaultImGuiWindowFlags);
@@ -273,33 +274,33 @@ void Tetris::DrawStatistics() {
V2F32 view_advance = {0.0f, 0.2f};
V2F32 view_text_title_pos = view_tetrominoes_pos + V2F32(0.02f, 0.4f);
- ImVec2 screen_text_title_pos = m_RenderGroup.ViewPosToScreenPosImGui(view_text_title_pos);
+ ImVec2 screen_text_title_pos = g_renderer.ViewPosToScreenPosImGui(view_text_title_pos);
V2F32 view_text_pos = view_tetrominoes_pos + V2F32(0.4f, 0.16f);
V2F32 view_text_gap = {0.0f, 0.124f};
- ImVec2 screen_text_pos = m_RenderGroup.ViewPosToScreenPosImGui(view_text_pos);
- ImVec2 screen_text_gap = m_RenderGroup.ViewSizeToScreenSizeImGui(view_text_gap);
+ ImVec2 screen_text_pos = g_renderer.ViewPosToScreenPosImGui(view_text_pos);
+ ImVec2 screen_text_gap = g_renderer.ViewSizeToScreenSizeImGui(view_text_gap);
- Tetromino::Draw(Tetromino::t_piece, 0, view_tetrominoes_pos, 0.5f, m_RenderGroup);
+ Tetromino::Draw(Tetromino::t_piece, 0, view_tetrominoes_pos, 0.5f);
view_tetrominoes_pos.y -= view_advance.y;
- Tetromino::Draw(Tetromino::j_piece, 0, view_tetrominoes_pos, 0.5f, m_RenderGroup);
+ Tetromino::Draw(Tetromino::j_piece, 0, view_tetrominoes_pos, 0.5f);
view_tetrominoes_pos.y -= view_advance.y;
- Tetromino::Draw(Tetromino::z_piece, 0, view_tetrominoes_pos, 0.5f, m_RenderGroup);
+ Tetromino::Draw(Tetromino::z_piece, 0, view_tetrominoes_pos, 0.5f);
view_tetrominoes_pos.y -= view_advance.y;
- Tetromino::Draw(Tetromino::o_piece, 0, view_tetrominoes_pos, 0.5f, m_RenderGroup);
+ Tetromino::Draw(Tetromino::o_piece, 0, view_tetrominoes_pos, 0.5f);
view_tetrominoes_pos.y -= view_advance.y;
- Tetromino::Draw(Tetromino::s_piece, 0, view_tetrominoes_pos, 0.5f, m_RenderGroup);
+ Tetromino::Draw(Tetromino::s_piece, 0, view_tetrominoes_pos, 0.5f);
view_tetrominoes_pos.y -= view_advance.y;
- Tetromino::Draw(Tetromino::l_piece, 0, view_tetrominoes_pos, 0.5f, m_RenderGroup);
+ Tetromino::Draw(Tetromino::l_piece, 0, view_tetrominoes_pos, 0.5f);
view_tetrominoes_pos.y -= view_advance.y;
- Tetromino::Draw(Tetromino::i_piece, 0, view_tetrominoes_pos, 0.5f, m_RenderGroup);
+ Tetromino::Draw(Tetromino::i_piece, 0, view_tetrominoes_pos, 0.5f);
view_tetrominoes_pos.y -= view_advance.y;
@@ -332,7 +333,7 @@ void Tetris::DrawStatistics() {
void Tetris::DrawScore() {
V2F32 view_pos = {3.0f, 2.2f};
- ImVec2 screen_pos = m_RenderGroup.ViewPosToScreenPosImGui(view_pos);
+ ImVec2 screen_pos = g_renderer.ViewPosToScreenPosImGui(view_pos);
ImGui::SetNextWindowPos(screen_pos);
ImGui::Begin("TetrisScore", nullptr, s_DefaultImGuiWindowFlags);
@@ -343,7 +344,7 @@ void Tetris::DrawScore() {
void Tetris::DrawNextTetromino() {
V2F32 text_view_pos = {3.0f, 1.8f};
- ImVec2 text_screen_pos = m_RenderGroup.ViewPosToScreenPosImGui(text_view_pos);
+ ImVec2 text_screen_pos = g_renderer.ViewPosToScreenPosImGui(text_view_pos);
ImGui::SetNextWindowPos(text_screen_pos);
ImGui::Begin("TetrisNextTetromino", nullptr, s_DefaultImGuiWindowFlags);
@@ -352,12 +353,12 @@ void Tetris::DrawNextTetromino() {
V2F32 tetromino_view_pos = {3.0, 1.4f};
- Tetromino::Draw(m_NextTetromino.GetId(), 0, tetromino_view_pos, 0.5f, m_RenderGroup);
+ Tetromino::Draw(m_NextTetromino.GetId(), 0, tetromino_view_pos, 0.5f);
}
void Tetris::DrawLevel() {
V2F32 view_pos = {3.0f, 1.2f};
- ImVec2 screen_pos = m_RenderGroup.ViewPosToScreenPosImGui(view_pos);
+ ImVec2 screen_pos = g_renderer.ViewPosToScreenPosImGui(view_pos);
ImGui::SetNextWindowPos(screen_pos);
ImGui::Begin("TetrisLevel", nullptr, s_DefaultImGuiWindowFlags);
diff --git a/src/games/tetris/Tetris.hpp b/src/games/tetris/Tetris.hpp
index f4a8caf..828f2e5 100644
--- a/src/games/tetris/Tetris.hpp
+++ b/src/games/tetris/Tetris.hpp
@@ -4,7 +4,6 @@
#include <games/Game.hpp>
#include <games/tetris/Tetromino.hpp>
#include <games/tetris/Board.hpp>
-#include <renderer/RenderGroup.hpp>
enum class TetrisRunningState {
Resume,
@@ -17,7 +16,7 @@ enum class TetrisRunningState {
class Tetris : public Game {
public:
- Tetris(RenderGroup& render_group);
+ Tetris();
bool Update(std::vector<SDL_Event> &events) override;
void HandleTetrominoPlacement();
@@ -45,7 +44,6 @@ private:
private:
- RenderGroup& m_RenderGroup;
TetrisRunningState m_RunningState = TetrisRunningState::Resume;
float m_DtInSecondsRemaining = 0.0f;
diff --git a/src/games/tetris/Tetromino.cpp b/src/games/tetris/Tetromino.cpp
index a77fa57..94343c0 100644
--- a/src/games/tetris/Tetromino.cpp
+++ b/src/games/tetris/Tetromino.cpp
@@ -1,6 +1,8 @@
#include <games/tetris/Tetromino.hpp>
+#include <renderer/Renderer.hpp>
+
#include <random>
-#include <stdlib.h>
+#include <cstdlib>
// layout of a left_aligned_bitmap: xxxx000000000000
// layout of a board_bitmap is 111xxxxxxxxxx111
@@ -119,7 +121,7 @@ bool Tetromino::MaybeMoveDown() {
return false;
}
-void Tetromino::Draw(RenderGroup &render_group) const {
+void Tetromino::Draw() const {
float world_width = 4.0f;
float world_height = 3.0f;
float tetromino_size_with_border = world_height / 20.0f;
@@ -132,7 +134,7 @@ void Tetromino::Draw(RenderGroup &render_group) const {
y0 * tetromino_size_with_border
};
- Tetromino::Draw(m_Id, m_Ori, world_pos, 1.0f, render_group);
+ Tetromino::Draw(m_Id, m_Ori, world_pos, 1.0f);
}
bool Tetromino::IsCollisionWithBoard(TetrominoId id, BoardPos pos, int32_t ori, uint16_t *board_bitmap) {
@@ -175,7 +177,7 @@ Color Tetromino::GetColor(TetrominoId id) {
return color;
}
-void Tetromino::Draw(TetrominoId id, int32_t ori, V2F32 pos, float scale, RenderGroup &render_group) {
+void Tetromino::Draw(TetrominoId id, int32_t ori, V2F32 pos, float scale) {
int32_t id_ = static_cast<int32_t>(id);
float world_height = 3.0f;
@@ -209,7 +211,7 @@ void Tetromino::Draw(TetrominoId id, int32_t ori, V2F32 pos, float scale, Render
Color color = GetColor(id);
- render_group.PushRectangle(world_rect, world_pos.z, color);
+ g_renderer.PushRectangle(world_rect, world_pos.z, color);
}
}
}
diff --git a/src/games/tetris/Tetromino.hpp b/src/games/tetris/Tetromino.hpp
index 0f97821..ecc986b 100644
--- a/src/games/tetris/Tetromino.hpp
+++ b/src/games/tetris/Tetromino.hpp
@@ -2,7 +2,6 @@
#include <basic/defs.hpp>
#include <basic/math.hpp>
-#include <renderer/RenderGroup.hpp>
#include <games/tetris/Board.hpp>
@@ -46,14 +45,14 @@ public:
void MaybeMoveHorizontally(TetrominoDirection direction);
void MaybeRotate(TetrominoRotation rotation);
- void Draw(RenderGroup &render_group) const;
+ void Draw() const;
public:
static bool IsCollisionWithBoard(TetrominoId id, BoardPos pos, int32_t ori, uint16_t *board_bitmap);
static void GetBitmap(TetrominoId id, BoardPos pos, int32_t ori, uint16_t *bitmap);
static Color GetColor(TetrominoId id);
- static void Draw(TetrominoId id, int32_t ori, V2F32 pos, float scale, RenderGroup &render_group);
+ static void Draw(TetrominoId id, int32_t ori, V2F32 pos, float scale);
private: