diff options
Diffstat (limited to 'src/games/breakout/Breakout.cpp')
| -rw-r--r-- | src/games/breakout/Breakout.cpp | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/src/games/breakout/Breakout.cpp b/src/games/breakout/Breakout.cpp new file mode 100644 index 0000000..65fafd6 --- /dev/null +++ b/src/games/breakout/Breakout.cpp @@ -0,0 +1,66 @@ +#include <games/breakout/Breakout.hpp> + +#include <imgui.h> + + +bool +Breakout::Update(std::vector<SDL_Event>& events) +{ + for (auto& event : events) { + if (m_status == pause) { + ProcessEventDuringPause(event); + } + else { + ProcessEventDuringResume(event); + } + } + + if (m_status == pause) { + DrawPauseMenu(); + } + if (m_status == exit) { + return false; + } + + return true; +} + +void +Breakout::ProcessEventDuringResume(SDL_Event& event) +{ + switch (event.type) { + case SDL_EVENT_KEY_DOWN: { + if (event.key.key == SDLK_ESCAPE) { + m_status = pause; + } + } break; + default:; + } +} + +void +Breakout::ProcessEventDuringPause(SDL_Event &event) +{ + switch (event.type) { + case SDL_EVENT_KEY_DOWN: { + if (event.key.key == SDLK_ESCAPE) { + m_status = resume; + } + } break; + default:; + } +} + +void +Breakout::DrawPauseMenu() +{ + ImGui::Begin("BreakoutPause"); + if (ImGui::Button("Resume")) { + m_status = resume; + } + if (ImGui::Button("Exit")) { + m_status = exit; + } + ImGui::End(); +} + |
