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-rw-r--r--src/games/Game.cpp4
-rw-r--r--src/games/Game.hpp7
-rw-r--r--src/games/minesweeper/Minesweeper.cpp40
-rw-r--r--src/games/minesweeper/Minesweeper.hpp7
-rw-r--r--src/games/snake/Snake.cpp19
-rw-r--r--src/games/tetris/Board.cpp4
-rw-r--r--src/games/tetris/Tetris.cpp131
-rw-r--r--src/games/tetris/Tetris.hpp6
-rw-r--r--src/games/tetris/Tetromino.cpp2
9 files changed, 125 insertions, 95 deletions
diff --git a/src/games/Game.cpp b/src/games/Game.cpp
index 0e6af1c..c403a40 100644
--- a/src/games/Game.cpp
+++ b/src/games/Game.cpp
@@ -50,7 +50,7 @@ Game::ProcessDt()
}
void
-Game::DrawGameOverMenu()
+Game::DrawDefaultGameOverMenu()
{
ImGui::Begin("DefaultGameOverMenu", nullptr, s_imgui_window_flags_menu);
ImGui::Text("Game Over.");
@@ -64,7 +64,7 @@ Game::DrawGameOverMenu()
}
void
-Game::DrawGamePausedMenu()
+Game::DrawDefaultGamePausedMenu()
{
ImGui::Begin("DefaultGamePauseMenu", nullptr, s_imgui_window_flags_menu);
if (ImGui::Button("Resume")) {
diff --git a/src/games/Game.hpp b/src/games/Game.hpp
index 7de3b66..a020012 100644
--- a/src/games/Game.hpp
+++ b/src/games/Game.hpp
@@ -35,8 +35,8 @@ public:
protected:
- void DrawGameOverMenu();
- void DrawGamePausedMenu();
+ void DrawDefaultGameOverMenu();
+ void DrawDefaultGamePausedMenu();
float ProcessDt();
@@ -46,6 +46,9 @@ protected:
protected:
+ static constexpr const char* s_dejavu_sans_filepath = "./fonts/dejavu_ttf/DejaVuSans.ttf";
+ static constexpr const char* s_dejavu_sans_mono_filepath = "./fonts/dejavu_ttf/DejaVuSansMono.ttf";
+
static constexpr ImGuiWindowFlags s_imgui_window_flags_menu = ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_AlwaysAutoResize;
static constexpr ImGuiWindowFlags s_imgui_window_flags_default = ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoScrollbar;
};
diff --git a/src/games/minesweeper/Minesweeper.cpp b/src/games/minesweeper/Minesweeper.cpp
index 2a69e4d..a091491 100644
--- a/src/games/minesweeper/Minesweeper.cpp
+++ b/src/games/minesweeper/Minesweeper.cpp
@@ -1,4 +1,3 @@
-#include "games/Game.hpp"
#include <games/minesweeper/Minesweeper.hpp>
#include <renderer/Renderer.hpp>
@@ -6,10 +5,15 @@
#include <algorithm>
#include <random>
-#include <cstdio>
-// Todo: winning condition (maybe: total_cells - uncovered_cells = mine_count)
+// Todo:
+// - First click may not be a mine!
+// - Show current time spent
+// - Show current flags/mines left
+// - Permit uncovering of flagged cell
+// - Game Over: Winning Condition (maybe: total_cells - uncovered_cells == mine_count)
+// - Game Over: Show Highscore for selected difficulty
static constexpr Color s_mine_count_colors[8] = {
@@ -25,11 +29,8 @@ static constexpr Color s_mine_count_colors[8] = {
Minesweeper::Minesweeper()
+ : m_font{s_dejavu_sans_filepath, 22}
{
- bool font_init = m_font.Init(s_font_filepath, 22);
- if (!font_init) {
- printf("m_font.Init(...) failed\n");
- }
}
void
@@ -148,7 +149,7 @@ Minesweeper::Update(std::vector<SDL_Event>& events)
if (m_game_status == game_paused) {
DrawBoard();
- DrawGamePausedMenu();
+ DrawDefaultGamePausedMenu();
}
else if (m_game_status == game_starting) {
DrawStartMenu();
@@ -158,7 +159,7 @@ Minesweeper::Update(std::vector<SDL_Event>& events)
}
else if (m_game_status == game_over) {
DrawBoard();
- DrawGameOverMenu();
+ DrawDefaultGameOverMenu();
}
return true;
@@ -370,7 +371,7 @@ Minesweeper::DrawBoard()
bool is_mine = IsMine(x, y);
if (is_covered) {
- g_renderer.PushRectangle(cell_rect, 0.0f, covered_cell_color);
+ g_renderer.PushRectangle(cell_rect, covered_cell_color, 0.0f);
if (is_flagged) {
@@ -385,7 +386,7 @@ Minesweeper::DrawBoard()
flag_pos.x + flag_size.x,
flag_pos.y + flag_size.y,
};
- g_renderer.PushRectangle(flag_rect, flag_pos.z, flag_color);
+ g_renderer.PushRectangle(flag_rect, flag_color, flag_pos.z);
}
}
else {
@@ -401,26 +402,21 @@ Minesweeper::DrawBoard()
mine_pos.x + m_cell_inner_size.x,
mine_pos.y + m_cell_inner_size.y,
};
- g_renderer.PushRectangle(mine_rect, mine_pos.z, mine_color);
+ g_renderer.PushRectangle(mine_rect, mine_color, mine_pos.z);
}
else {
- g_renderer.PushRectangle(cell_rect, 0.0f, uncovered_cell_color);
+ g_renderer.PushRectangle(cell_rect, uncovered_cell_color, 0.0f);
- // Todo: Figure out how to scale this properly.
- // 256.0f is a random number that just works for now.
V3F32 mine_count_pos = {
- 256.0f * cell_pos.x,
- 256.0f * cell_pos.y,
- 256.0f
+ cell_pos.x,
+ cell_pos.y,
+ 1.0f
};
int32_t mine_count = m_adjacent_mine_counts[y*m_grid_width + x];
if (mine_count > 0) {
Color color = s_mine_count_colors[mine_count-1];
Glyph& glyph = m_font.GetGlyph('0' + (char32_t)mine_count);
- g_renderer.PushAlphaBitmap(
- glyph.bitmap,
- mine_count_pos,
- color);
+ g_renderer.PushAlphaBitmap(glyph.bitmap, mine_count_pos, color);
}
}
}
diff --git a/src/games/minesweeper/Minesweeper.hpp b/src/games/minesweeper/Minesweeper.hpp
index 24672f0..fbdcb30 100644
--- a/src/games/minesweeper/Minesweeper.hpp
+++ b/src/games/minesweeper/Minesweeper.hpp
@@ -4,8 +4,6 @@
#include <common/math.hpp>
#include <common/Font.hpp>
-#include <array>
-
class Minesweeper : public Game {
public:
@@ -21,11 +19,11 @@ public:
bool Update(std::vector<SDL_Event>& events) override;
+
+private:
void ProcessEventDuringPause(SDL_Event& event);
void ProcessEventDuringResume(SDL_Event& event);
-
-private:
void Reset(Difficulty Difficulty);
void InitIsMineBitmap(int32_t mine_count);
void InitAdjacentMineCounters();
@@ -50,7 +48,6 @@ private:
private:
static constexpr int32_t max_map_height = 32;
static constexpr int32_t max_map_width = 32;
- static constexpr const char* s_font_filepath = "./fonts/dejavu_ttf/DejaVuSans.ttf";
private:
diff --git a/src/games/snake/Snake.cpp b/src/games/snake/Snake.cpp
index 7969616..542122e 100644
--- a/src/games/snake/Snake.cpp
+++ b/src/games/snake/Snake.cpp
@@ -1,10 +1,13 @@
-#include "common/defs.hpp"
-#include <chrono>
#include <games/snake/Snake.hpp>
#include <renderer/Renderer.hpp>
#include <imgui.h>
+// Todo:
+// - gradiant from head to tail
+// - reduce thickness from head to tail
+
+
std::mt19937 Snake::s_rng{std::random_device{}()};
@@ -77,10 +80,10 @@ Snake::Update(std::vector<SDL_Event> &events)
MaybeMoveSnake(dt);
} break;
case game_over: {
- DrawGameOverMenu();
+ DrawDefaultGameOverMenu();
} break;
case game_paused: {
- DrawGamePausedMenu();
+ DrawDefaultGamePausedMenu();
} break;
case game_exit: {
return false;
@@ -303,7 +306,7 @@ Snake::Draw()
map_world_pos.y + map_world_dim.y
};
Color bg_color = {0.0f, 0.0f, 0.0f, 1.0f};
- g_renderer.PushRectangle(map_world_rect, map_world_pos.z, bg_color);
+ g_renderer.PushRectangle(map_world_rect, bg_color, map_world_pos.z);
/* draw snake */
@@ -332,7 +335,7 @@ Snake::Draw()
};
Color color = {0.3f, 0.3f, 0.3f, 1.0f};
- g_renderer.PushRectangle(world_rect, world_pos.z, color);
+ g_renderer.PushRectangle(world_rect, color, world_pos.z);
tail++;
}
tail = 0;
@@ -360,7 +363,7 @@ Snake::Draw()
};
Color color = {0.3f, 0.3f, 0.3f, 1.0f};
- g_renderer.PushRectangle(world_rect, world_pos.z, color);
+ g_renderer.PushRectangle(world_rect, color, world_pos.z);
tail++;
}
@@ -379,6 +382,6 @@ Snake::Draw()
pos.y + dim.y
};
Color color = {0.3f, 0.6f, 0.4f, 1.0f};
- g_renderer.PushRectangle(rect, pos.z, color);
+ g_renderer.PushRectangle(rect, color, pos.z);
}
diff --git a/src/games/tetris/Board.cpp b/src/games/tetris/Board.cpp
index 1344d5b..7f391b4 100644
--- a/src/games/tetris/Board.cpp
+++ b/src/games/tetris/Board.cpp
@@ -115,7 +115,7 @@ Board::Draw(int32_t level)
bg_world_pos.y + bg_world_dim.y,
};
Color bg_color = {0.0f, 0.0f, 0.0f, 1.0f};
- g_renderer.PushRectangle(bg_world_rect, bg_world_pos.z, bg_color);
+ g_renderer.PushRectangle(bg_world_rect, bg_color, bg_world_pos.z);
// tetromino parts
@@ -145,7 +145,7 @@ Board::Draw(int32_t level)
Color color = Tetromino::GetColor(tetromino_id);
- g_renderer.PushRectangle(world_rect, world_pos.z, color);
+ g_renderer.PushRectangle(world_rect, color, world_pos.z);
}
}
}
diff --git a/src/games/tetris/Tetris.cpp b/src/games/tetris/Tetris.cpp
index aefdb41..aeb0c99 100644
--- a/src/games/tetris/Tetris.cpp
+++ b/src/games/tetris/Tetris.cpp
@@ -8,11 +8,23 @@
#include <imgui.h>
#include <fstream>
+#include <iostream>
+
+
+static
+std::u32string
+int32_to_u32string(int32_t value)
+{
+ std::string str = std::to_string(value);
+ return std::u32string(str.begin(), str.end());
+}
+
Tetris::Tetris()
- : m_font{}
+ : m_font{s_dejavu_sans_mono_filepath, 22}
, m_active_tetromino{m_board.m_bitmap}
{
+ m_frame_strings.reserve(s_frame_strings_capcity);
}
void
@@ -42,6 +54,8 @@ Tetris::Update(std::vector<SDL_Event>& events)
g_renderer.SetCameraSize(4.0f, 3.0f);
g_renderer.Clear(clear_color);
+ m_frame_strings.clear();
+
if (m_game_status == game_starting) {
Start();
@@ -52,7 +66,7 @@ Tetris::Update(std::vector<SDL_Event>& events)
if (m_game_status == game_resuming) {
- uint32_t softdrop_count = GetSoftdropCount(dt); // side-effect: m_dt_remaining_seconds
+ uint32_t softdrop_count = GetSoftdropCount(dt);
for (uint32_t i{0}; i < softdrop_count; i++) {
bool moved_down = m_active_tetromino.MaybeMoveDown();
if (!moved_down) {
@@ -70,6 +84,7 @@ Tetris::Update(std::vector<SDL_Event>& events)
}
}
+ assert(m_frame_strings.capacity() == s_frame_strings_capcity);
if (m_game_status == game_exit) {
return false;
@@ -232,7 +247,7 @@ Tetris::Draw()
DrawScore();
if (m_game_status == game_paused) {
- DrawGamePausedMenu();
+ DrawDefaultGamePausedMenu();
}
else if (m_game_status == game_over) {
DrawGameOverMenu();
@@ -257,77 +272,87 @@ Tetris::DrawGameOverMenu()
void
Tetris::DrawLineCounter()
{
- V2F32 view_pos = {0.5f, 2.6f};
- ImVec2 screen_pos = g_renderer.ViewPosToScreenPosImGui(view_pos);
+ static std::u32string text = U"Lines: xxx";
+ V3F32 pos = {0.5f, 2.6f, 4.0f};
+ Color color = {0.9f, 0.9f, 0.9f, 1.0f};
- ImGui::SetNextWindowPos(screen_pos);
- ImGui::Begin("TetrisLines", nullptr, s_imgui_window_flags_default);
- ImGui::Text("LINES - %d", m_line_counter);
- ImGui::End();
+ int line_count = std::min(m_line_counter, 999);
+
+ text[9] = U'0' + char32_t(line_count % 10);
+ line_count /= 10;
+ text[8] = U'0' + char32_t(line_count % 10);
+ line_count /= 10;
+ text[7] = U'0' + char32_t(line_count % 10);
+ line_count /= 10;
+
+
+ g_renderer.PushText(text, m_font, pos, color);
+ pos.x += 0.2f;
}
void
Tetris::DrawStatistics()
{
- V2F32 view_tetrominoes_pos = {0.4f, 1.8f};
- V2F32 view_advance = {0.0f, 0.2f};
+ V2F32 pos = {0.4f, 0.5f};
- V2F32 view_text_title_pos = view_tetrominoes_pos + V2F32(0.02f, 0.4f);
- ImVec2 screen_text_title_pos = g_renderer.ViewPosToScreenPosImGui(view_text_title_pos);
- V2F32 view_text_pos = view_tetrominoes_pos + V2F32(0.4f, 0.16f);
- V2F32 view_text_gap = {0.0f, 0.124f};
- ImVec2 screen_text_pos = g_renderer.ViewPosToScreenPosImGui(view_text_pos);
- ImVec2 screen_text_gap = g_renderer.ViewSizeToScreenSizeImGui(view_text_gap);
+ static std::u32string title_text = U"Statistics";
+ V3F32 title_pos = {pos.x + 0.02f, pos.y + 1.64f, s_text_z};
+ g_renderer.PushText(title_text, m_font, title_pos, s_text_color);
- Tetromino::Draw(Tetromino::t_piece, 0, view_tetrominoes_pos, 0.5f);
- view_tetrominoes_pos.y -= view_advance.y;
+ float yadvance = -0.2f;
+ float tetrominoes_x0 = pos.x;
+ float tetrominoes_y0 = pos.y - (float)Tetromino::id_count * yadvance;
+ V2F32 tetromino_pos = {tetrominoes_x0, tetrominoes_y0};
- Tetromino::Draw(Tetromino::j_piece, 0, view_tetrominoes_pos, 0.5f);
- view_tetrominoes_pos.y -= view_advance.y;
+ Tetromino::Draw(Tetromino::t_piece, 0, tetromino_pos, 0.5f);
+ tetromino_pos.y += yadvance;
- Tetromino::Draw(Tetromino::z_piece, 0, view_tetrominoes_pos, 0.5f);
- view_tetrominoes_pos.y -= view_advance.y;
+ Tetromino::Draw(Tetromino::j_piece, 0, tetromino_pos, 0.5f);
+ tetromino_pos.y += yadvance;
- Tetromino::Draw(Tetromino::o_piece, 0, view_tetrominoes_pos, 0.5f);
- view_tetrominoes_pos.y -= view_advance.y;
+ Tetromino::Draw(Tetromino::z_piece, 0, tetromino_pos, 0.5f);
+ tetromino_pos.y += yadvance;
- Tetromino::Draw(Tetromino::s_piece, 0, view_tetrominoes_pos, 0.5f);
- view_tetrominoes_pos.y -= view_advance.y;
+ Tetromino::Draw(Tetromino::o_piece, 0, tetromino_pos, 0.5f);
+ tetromino_pos.y += yadvance;
- Tetromino::Draw(Tetromino::l_piece, 0, view_tetrominoes_pos, 0.5f);
- view_tetrominoes_pos.y -= view_advance.y;
+ Tetromino::Draw(Tetromino::s_piece, 0, tetromino_pos, 0.5f);
+ tetromino_pos.y += yadvance;
- Tetromino::Draw(Tetromino::i_piece, 0, view_tetrominoes_pos, 0.5f);
- view_tetrominoes_pos.y -= view_advance.y;
+ Tetromino::Draw(Tetromino::l_piece, 0, tetromino_pos, 0.5f);
+ tetromino_pos.y += yadvance;
+ Tetromino::Draw(Tetromino::i_piece, 0, tetromino_pos, 0.5f);
+ tetromino_pos.y += yadvance;
- ImGui::SetNextWindowPos(screen_text_title_pos);
- ImGui::Begin("TetrisStatisticsTitle", nullptr, s_imgui_window_flags_default);
- ImGui::Text("STATISTICS");
- ImGui::End();
+ float counters_x0 = pos.x + 0.4f;
+ float counters_y0 = pos.y + 0.05f - yadvance * (float)Tetromino::id_count;
+ V3F32 counters_pos = {counters_x0, counters_y0, s_text_z};
- ImGui::SetNextWindowPos(screen_text_pos);
- ImGui::Begin("TetrisStatistics", nullptr, s_imgui_window_flags_default);
-
- ImGui::Text("%d", m_tetromino_counters[Tetromino::t_piece]);
- ImGui::Dummy(screen_text_gap);
- ImGui::Text("%d", m_tetromino_counters[Tetromino::j_piece]);
- ImGui::Dummy(screen_text_gap);
- ImGui::Text("%d", m_tetromino_counters[Tetromino::z_piece]);
- ImGui::Dummy(screen_text_gap);
- ImGui::Text("%d", m_tetromino_counters[Tetromino::o_piece]);
- ImGui::Dummy(screen_text_gap);
- ImGui::Text("%d", m_tetromino_counters[Tetromino::s_piece]);
- ImGui::Dummy(screen_text_gap);
- ImGui::Text("%d", m_tetromino_counters[Tetromino::l_piece]);
- ImGui::Dummy(screen_text_gap);
- ImGui::Text("%d", m_tetromino_counters[Tetromino::i_piece]);
- ImGui::Dummy(screen_text_gap);
+ std::u32string& t_count = m_frame_strings.emplace_back(int32_to_u32string(m_tetromino_counters[Tetromino::t_piece]));
+ std::u32string& j_count = m_frame_strings.emplace_back(int32_to_u32string(m_tetromino_counters[Tetromino::j_piece]));
+ std::u32string& z_count = m_frame_strings.emplace_back(int32_to_u32string(m_tetromino_counters[Tetromino::z_piece]));
+ std::u32string& o_count = m_frame_strings.emplace_back(int32_to_u32string(m_tetromino_counters[Tetromino::o_piece]));
+ std::u32string& s_count = m_frame_strings.emplace_back(int32_to_u32string(m_tetromino_counters[Tetromino::s_piece]));
+ std::u32string& l_count = m_frame_strings.emplace_back(int32_to_u32string(m_tetromino_counters[Tetromino::l_piece]));
+ std::u32string& i_count = m_frame_strings.emplace_back(int32_to_u32string(m_tetromino_counters[Tetromino::i_piece]));
- ImGui::End();
+ g_renderer.PushText(t_count, m_font, counters_pos, s_text_color);
+ counters_pos.y += yadvance;
+ g_renderer.PushText(j_count, m_font, counters_pos, s_text_color);
+ counters_pos.y += yadvance;
+ g_renderer.PushText(z_count, m_font, counters_pos, s_text_color);
+ counters_pos.y += yadvance;
+ g_renderer.PushText(o_count, m_font, counters_pos, s_text_color);
+ counters_pos.y += yadvance;
+ g_renderer.PushText(s_count, m_font, counters_pos, s_text_color);
+ counters_pos.y += yadvance;
+ g_renderer.PushText(l_count, m_font, counters_pos, s_text_color);
+ counters_pos.y += yadvance;
+ g_renderer.PushText(i_count, m_font, counters_pos, s_text_color);
}
void
diff --git a/src/games/tetris/Tetris.hpp b/src/games/tetris/Tetris.hpp
index 03966fd..7f48e37 100644
--- a/src/games/tetris/Tetris.hpp
+++ b/src/games/tetris/Tetris.hpp
@@ -31,6 +31,10 @@ private:
private:
+ static constexpr Color s_text_color {0.9f, 0.9f, 0.9f, 1.0f};
+ static constexpr float s_text_z {10.0f};
+ static constexpr size_t s_frame_strings_capcity {32};
+
Font m_font;
Board m_board;
Tetromino m_active_tetromino;
@@ -43,6 +47,8 @@ private:
int32_t m_level = 0;
int32_t m_softdrop_counter = 0;
int32_t m_highscore = 0;
+
+ std::vector<std::u32string> m_frame_strings;
};
diff --git a/src/games/tetris/Tetromino.cpp b/src/games/tetris/Tetromino.cpp
index 2cde231..416a8df 100644
--- a/src/games/tetris/Tetromino.cpp
+++ b/src/games/tetris/Tetromino.cpp
@@ -233,7 +233,7 @@ Tetromino::Draw(Id id, int32_t ori, V2F32 pos, float scale)
Color color = GetColor(id);
- g_renderer.PushRectangle(world_rect, world_pos.z, color);
+ g_renderer.PushRectangle(world_rect, color, world_pos.z);
}
}
}